// JavaScript Document

var delay=2000 //set delay in miliseconds
var curindex=0

var randomimages=new Array()

	randomimages[0]="/about/images/img1.jpg"
	randomimages[1]="/about/images/img2.jpg"
	randomimages[2]="/about/images/img3.jpg"
	randomimages[3]="/about/images/img4.jpg"
	randomimages[4]="/about/images/img5.jpg"
	randomimages[5]="/about/images/img6.jpg"
	randomimages[6]="/about/images/img7.jpg"
	randomimages[7]="/about/images/img8.jpg"
	randomimages[8]="/about/images/img9.jpg"
	randomimages[9]="/about/images/img10.jpg"
	randomimages[10]="/about/images/img11.jpg"
	randomimages[11]="/about/images/img12.jpg"
	randomimages[12]="/about/images/img13.jpg"
	randomimages[13]="/about/images/img14.jpg"
	randomimages[14]="/about/images/img15.jpg"
	randomimages[15]="/about/images/img16.jpg"
	randomimages[16]="/about/images/img17.jpg"
	randomimages[17]="/about/images/img18.jpg"
	randomimages[18]="/about/images/img19.jpg"
	randomimages[19]="/about/images/img20.jpg"
	randomimages[20]="/about/images/img21.jpg"
	randomimages[21]="/about/images/img22.jpg"
	randomimages[22]="/about/images/img23.jpg"
	randomimages[23]="/about/images/img24.jpg"
	randomimages[24]="/about/images/img25.jpg"
	randomimages[25]="/about/images/img26.jpg"

var preload=new Array()

for (n=0;n<randomimages.length;n++)
{
	preload[n]=new Image()
	preload[n].src=randomimages[n]
}

document.write('<img name="defaultimage" src="'+randomimages[Math.floor(Math.random()*(randomimages.length))]+'">')

function rotateimage()
{

if (curindex==(tempindex=Math.floor(Math.random()*(randomimages.length)))){
curindex=curindex==0? 1 : curindex-1
}
else
curindex=tempindex

	document.images.defaultimage.src=randomimages[curindex]
}

setInterval("rotateimage()",delay)

